It is able to render high-quality out-of-core geometry using CPU memory with minimal loss of speed even when it’s shared across multiple GPUs This is the first for an independent GPU renderer. It also includes deep pixel rendering capabilities along with living connectivity with DCC and compositing applications via OctaneRenderer for Nuke(r). Utilizing the capabilities of the GPU it can render images of high quality 10x to 50x more quickly than non-biased CPU-based rendering engines. OctaneRenderer allows unbiased GPU texture baking that includes globally illuminated areas, harmonic spherical as well as eight-dimensional light fields.
#Octane render engine software#
Although the majority of trial software is limited in time, some have features limitations. Trial software allows users to try the program for an indefinite period of time. It allows Subsurface Light Scattering, intricate IOR, chromatic dispersion, and absorption, to make some of the most advanced materials available in the market. It is proud to be advancing modern graphics technology with revolutionary machine learning optimizations, out-of-core geometry support, huge speeds on the graph of scenes, and the ability to ray trace Hardware acceleration for GPUs. OTOY is excited to bring you the latest technology in graphics technology with the release of OctaneRender which is available today featuring cutting-edge machine learning techniques, out-of-core geometry support, as well as massive speed improvements on the graph of scenes.
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Octane Render can be described as the first and fastest independent, spectrally accurate GPU render engine that delivers the highest quality and speed that is unmatched by any other production renderer available.